This is a small section where you can view and download some of the shaders that I have been working on.
Click on the images to navigate to each shader's own page.
| Voronoi shader |
|
a cell shader |
|
|
| fractional Brownian motion (fBM) |
|
a very useful noise-based shader |
|
|
| glimmer |
|
based on greg spencer's siggraph paper, this output shader
mimics the real world by generating visual artifacts produced by bright light
scattering in human eyes... |
|
|
| TranVol 3.0 |
|
An illumination model incorporating linear scattering |
|
|
| TranVol 2.1 |
|
An enhanced version of Tranvol 2.0 |
|
|
| TranVol 2.0 |
|
An Illumination model incorporating sub surface
illumination. |
| TranVol 1.0 |
|
A volume shader that mimics subsurface illumination. |
![]() |